Blockbench Reference Docs
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    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    allow_mirror_modeling?: boolean
    buttons: OutlinerToggle[]
    children?: OutlinerNode[]
    export: boolean
    icon: string
    locked: boolean
    menu: Menu
    name: string
    old_name?: string
    parent: OutlinerNode & OutlinerNodeParentTraits | "root"
    selected: boolean
    title: string
    type: string
    uuid: string
    visibility: boolean
    animator?: BoneAnimator
    behavior: { movable: boolean; rotatable: boolean; unique_name: boolean }
    behavior_overrides: any[]
    isParent: false
    preview_controller: NodePreviewController
    properties: Record<string, Property<any>>
    selected: OutlinerElement[]
    types: Record<string, ElementTypeConstructor>
    uuids: { [uuid: string]: OutlinerNode }

    Accessors

    • get origin(): any

      Returns any

    Methods

    • Create a unique name for the group or element by adding a number at the end or increasing it.

      Parameters

      • Optionalothers: OutlinerNode[]

      Returns string | false

    • Parameters

      • object: any

      Returns this

    • Parameters

      • axis: any
      • center: any

      Returns this

    • Returns Vector3

    • Initializes the node. This should always be called when creating nodes that will be used in the outliner.

      Returns this

    • Checks of the group or element is a child of group.

      Parameters

      • node: OutlinerNode
      • max_levels: number

        The maximum number of generations that can be between the element and the group

      Returns boolean

    • Returns string